When it was revealed last weekend at Comic-Con that the costume for Spider-Man’s arch villain The Vulture was going to be technology based in the upcoming Marvel film Spider-Man: Homecoming, it was a huge hit with the fans. Marvel has certainly taken their villains in a different direction in current years. No longer is the protagonist in their movies simply a nut in a costume. Villains have come to rely on cutting edge, sometimes over the top, yet somewhat realistically based technology in order to please more sophisticated fans in heavily tech dependent society. But then again, they’ve had to if they were going to be a worthy adversary of tech reliant heroes such as Iron Man or Ant-Man. Recently Spider-Man: Homecoming’s director, Jon Watts, shared some insight on the decision process behind giving The Vulture a technological spin.
“It’s a very tech based approach to how The Vulture would build a wing suit and how he would fly,” the director explained. “It’s not just a cool design, it’s a big part of the story. That I can’t give away, but there’s some cool stuff that goes along with that.”
When asked if Marvel ever considered making The Vulture a metahuman, Watts relayed: “From the very beginning, we wanted to try to keep it tech based just to keep it different initially from what we had seen before. Just getting away from anything that was too similar to [the past], and it sets up a really cool thing that I don’t want to talk about yet! It’s gonna be awesome.” What Watts is referring to do you think? It sounds interesting. We’ll have to wait and see how it all shakes out, but for now you can watch the video below for more info on 3D sequences, the film’s score, and much more.
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